Fatal Frame, besides the mystery, involves antagonists who are spiritual and which in itself must be dealt by spiritual means - the camera designed for defeating them. The films are also spiritual elements.
In my game, there is no dualism. The creatures/monsters are physical; they are defeated by non-spiritual means - everyday imaging sensors. My game also binds to the rules of photography mechanics i.e. exposure, technical limitations.
My review of Fatal Frame is superficial, I'll look more into it.
Unveiling new techniques and methods in photography. Otherwise having a good time with local UTD students, faculty or staff of all levels - hobbyist or aspiring.
Please invite yourself or friends. We are always looking for new people and creative ideas.
Primary meet up days are posted a week in advance on the blog. We initially met at the Visual Arts Building then may move onto campus for outdoor shots. We are in the process of expanding the club and shooting venues ... Visitors/Participants may come late or leave early to the meeting if their schedule needs. In case of coming late, call Ryan to find where the group has relocated. Any changes to the meet up time will be posted in the blog. To host a photo shoot, email me to get blogging privileges.
Right now our primary shoots are Fridays at 12:30 in the Art Barn.
What are the benefits of participating?
We create low-risk opportunities for photo shoots; not much is at stake than the safety of models and care of your equipment. This allows photographers to experiment freely without overwhelming concern for the business aspect of photography. Here is where you are able to treat a photo shoot as much as you want it to be treated. Have fun and meet new people. OR, Treat it professionally and you will be preparing yourself for paid photo shoots. Take risks here and learn from mistakes now in a collaborative effort, rather than later where there could be much more to lose i.e. your money, time, or reputation.
6 comments:
Is this similar to Fatal Frame?
Never heard of that game but no, hopefully not supposed to be exactly like that. I'll look into that game and compare that with what's in my head.
Okay, so after a brief research of Fatal Frame.
Fatal Frame, besides the mystery, involves antagonists who are spiritual and which in itself must be dealt by spiritual means - the camera designed for defeating them. The films are also spiritual elements.
In my game, there is no dualism. The creatures/monsters are physical; they are defeated by non-spiritual means - everyday imaging sensors. My game also binds to the rules of photography mechanics i.e. exposure, technical limitations.
My review of Fatal Frame is superficial, I'll look more into it.
I meant that if you are using the camera the same was as in using it to deal damage.
Yes, camera sensors will deal damage. The extent of the damage depends on sharpness, resolution, and correct exposure.
So we need people in monster costumes
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